A Very Helpful Tool
Hello, It seems that most who have written reviews here generally wrote them after completing only a handful of lessons. Since I'm currently up to lesson 70 after about two months of playing the game about 40 minutes a day, I think my observations may be helpful for those trying to figure out exactly how the program evolves as it introduces more complicated kanji and grammar. Let me give a bit of background about myself first so that you can better guage where I'm coming from. I'm already fairly conversant (though not fluent) in Korean from studying it during college and have previously studied Japanese on-and-off a bit here and there in the last year. Since Korean shares extremely similar grammar with Japanese, along with many Chinese loan words and concepts, learning Japanese has come fairly quickly to me. In fact, the biggest obstacle for me in learning Japanese has been the fact that my work schedule (50-60 hours per week for a large law firm) made it difficult for me to establish an effective, independent study routine. And that's where this game came to the rescue. To a subway commuter, this thing is an absolute godsend. While it is impractical to try and work through a textbook on a subway (at least here in NYC), this game allows me to pass my commute with a variety of different drills that really let me absorb and internalize the vocab. As people have said, this program is inadequate as a sole source of study material; however, it has certainly filled a very important niche for me. To expand on the above, here is a quick run down of pros and cons as I've observed them: Pros: -Vocabulary is generally presented in fairly sensible, interrelated chunks. -The combination of games that all stimulate your memory in different ways -- in particular, flash cards, write cards, hit-a-word, and yomi -- are all extremely useful in drilling the words into your head. I find that my active recall of many of these words is lacking; however, my passive recall is phenomenal. -The kanji, one of my personal weak points during previous attempts at learning Japanese, is also well-organized and presented at a reasonable pace. -The grammar sections are refreshingly well thought-out and the majority of the topics covered are supplemented by sufficient examples and lesson-specific games. -The dictionary function is very useful as well, though I wish it would let you practice writing any word you selected. Cons (this is surprisingly long, especially given my 5 star rating, I know; however, there are some annoying quirks to the game that may frustrate those who are not using it primarily to reinforce vocabulary): -The biggest drawback for me is that the game does not constantly test you on all the vocabulary you've learned, even if you try to play the game with only the "mastered" option selected; instead, the game will only test you on material from the previous 8-10 lessons or so. As you progress in the game, this means that the only way for you to review everything you've learned so far is to go back to each lesson individually -- a tedious process which involves paging through the lesson to the end and playing the two lesson-specific games. This limits your review in two very annoying ways: 1) you will be unable to continually train older vocab in all of the 12 different games; 2) you will only be able to train older vocab against other older vocab in the same lesson. The second point is probably the most disingenuous and counterproductive because it lets your brain "recall the lesson" rather than internalize the vocabulary itself. You may not know a word very well, but you can recognize quickly every time when you only have to select it repeatedly against the same nine other vocabulary words in the same two games. I've found this an obstacle to refreshing or re-memorizing the older vocabulary because it only teaches you to have a passive command of a word relative to others in the lesson. -Another big drawback is that the non-lesson-specific grammar games are atrocious at higher levels. Instead of drawing on the passages used in the lesson-specific grammar games, the general grammar games seem to pull 3 to 4 sentences from some other, seriously-lacking source. These other practice sentences (use mostly in bridge builder, spelltastic, fill in the blank, and scrolls) are rarely helpful. For example, I recently had a grammar game where three our of four of the questions revolved around fairly banal sentences using the word "ikura", despite the fact that neither the word "ikura" nor the grammar employed in the sentences was at all relevant to anything I had studied in the past 15-20 lessons. This limitation relegates you again to going back to each lesson and playing the lesson-specific games for review. -A smaller drawback that should be noted is that it does not teach you the competing Kanji pronunciations in terms of On and Kun; which, from what I understand, will make it more difficult to truly master the Kanji later. -Finally, as many have noted, the game is blotched with a few tiny programming errors here and there. This can be anything from a mis-conjugation in a lesson to even having a game freeze up (only happened once) when it seemingly drew a vocabulary word for which there was no information. Given the scope of the game, these things are relatively minor. Overall, the game has been a huge boon to my studying and I highly recommend it to those looking for a mildly entertaining way to drill vocabulary and reinforce grammar. I currently have a private Japanese lesson every weekend where I review the concepts and vocabulary introduced in the game (occasionally supplementing them with material from Japanese for Busy People) and have found that this game can provide a solid foundation for self-learning but only if you are willing to review the material with a native speaker to ensure you are understanding it correctly. Hope that was helpful. Good luck to all in their studies. Read more
