Japanese Dungeon RPG Goodness
The developers behind this dungeon rpg, Experience Inc, are no strangers to the Xbox platform, and this latest addition to their drpg portfolio is one I didn't want to miss. Bought it at release day for the full $60. Now that I completed the game a few days ago and have had time to process my playthrough experience, I can say it was worth it. Not only did I get 65 hours of playtime (not counting the accumulated hours lost to me rebooting the game when I was about to get wiped out in a random encounter), but I was also entertained all the way through. Some people might consider the game somewhat barebones because it lacks some bells and whistles of modern games, but the no bs experience is part of the appeal of Experience games. Just you against the dungeon, and a whole lot of mobs in the way. The random encounter rates were very reasonable, actually, so traversing the dungeons never became tedious or a chore; I actually enjoyed looking for hidden doors for treasure and whatnot. One thing I do want to mention is that Experience is a smaller developer, so they took the liberty of recycling some enemy/dungeon designs in order to provide more long term content. It's quite evident some enemies are recolors of enemies you fought two dungeons ago, including some bosses' designs being used on random encounter enemies late game. If that detracts from your enjoyment of a game, it might be something worth considering. Maybe wait for a price drop. Played this on Xbox Series X. Flawless performance, as you'd expect, with the exception of one crash I could not recreate. If you're a fan of dungeon rpgs like Etrian Odyssey, Shining in the Darkness, or even prior titles from this developer like Stranger of Sword City, add this one to your collection. Read more



















